The motors and color palettes in both of Oracle of Seasons and Oracle of Ages games are likely according to Link’s Awakening DX’s. It can also be performed on a Game Boy, with a few features disabled.

In northern Ukuku Prairie is a Camera Shop possessed by means of a mouse photographer. At certain times in the game, the photographer can have a photograph of Link and the occasion. The photograph can subsequently be considered at any moment in the photograph album within the shop, and the picture will fade into seven unique colours when seen. There are a total of twelve photos, and each may be published from the Game Boy Printer. The Game Boy Printer function does not work with all the Nintendo eShop re-release of this match on the Nintendo 3DS, as the first hardware isn’t compatible with all the console anyway.

Among the photos is taken within the picture shop by asking the photographer to take Link’s picture, and he will ask Connect several questions if Connect wants his photo taken. This photograph actually comes with another photo. If Link agrees he wants his photo taken, he’ll present with a peace sign. If he answers each of the questions with no, he will be stunned from the camera’s flash.Read about legend of zelda rom downloads At website There’s absolutely not any way to find both pictures in a single game file.

To actually start getting photos, Link will need to see the photo store to get his picture taken. Afterwards, the mouse provides him the photo album. Connect is only going to be able to encounter another photo events once he’s gotten this photograph and the photograph album, else the occasions could be dismissed. The mouse won’t take a photograph of Link when he’s Madame MeowMeow’s Chain Chomp, BowWow; along with even the Blue Rooster following him. If Marin is following himall photographs except the ones that involve her are more inaccessible.

One of the other most noteworthy changes in Link’s Awakening DX is the optional, hidden Shade Dungeon. Unlike the other dungeons in the game, it is shorter than most. Link can go in the dungeon as soon as he returns BowWow to Madam MeowMeow after emptying the second dungeon, Bottle Grotto.

Although the updated version overall can be used with preceding Game Boy versions, the dungeon has many puzzles which are highly based on real colours, so the Color Dungeon cannot be entered when enjoying Link’s Awakening DX over the older models, thus requiring the usage of a Game Boy Color.


  • The game has been given a colour palette.
  • The first had an all-green Super Game Boy colour palette however no special SGB border. DX includes a Super Game Boy border and a typical color palette.
  • Fade in/out outcomes are somewhat less exaggerated, like if using a bomb or even a dungeon warp.


  • The Photographer and the photograph side quest were added.
  • An extra dungeon called the Color Dungeon was inserted. It was added to take advantage of this Game Boy Color’s color display, therefore it’s inaccessible when performed with a Game Boy. The reward for finishing the dungeon is a coloured tunic that fosters Link’s defensive or attack power.
  • The Start menu was modified to show the various color tunics, if Select is pressed.
  • Different torso contents were changed in dungeons.
  • Many places have experienced their landscape shifted between the games.
  • The Genie boss today throws fireballs much more gradually.
  • Various glitches and bugs were fixed.
  • The title screen was slightly changed, most evident being the accession of clouds around the egg.
  • Additional dialog has been added, such as upon receiving the L2 Sword.
  • In all localized DX models (although not the Western DX), today she loses her Necklace.

  • The German versions of the game have new dialogue for Cukeman, which removes the sexual allusions that were initially said in the first game.
  • The Stone Slabs were changed into Owl Statues that resemble the game’s owl character and the Stone Slab Fragments were also changed into Stone Beaks. More tips were also added.
  • The key end was changed. Rather than Marin drifting across the screen with wings, she is currently viewed as a seagull using her picture on the monitor.
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  • Players can no longer skip most of a character’s dialog by pressing B.